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MultiCaustics Shader 1.0

MultiCaustics is a shader that creates a prism rainbow effect known in CG as "chromatic aberration". Upto 10 different lights can be supported, each with its own refraction index.

Warning: MultiCaustics shader requires EIAS 6.5 or later.

Features:
• The multicaustic shader follows real world physics of light in order to produce the rainbow effect without the use of "cheats" or methods to simulate a real world prism. Multicaustics will modify an object's material refraction index for each caustic light entering and passing through the structure of the geometry thus dispersing the light into a spectrum. The shader comes with set of caustic lights and a RT transparent material.
• An additional feature allows the user to amplify the colors of dispersion on any material surface.